Immersive SEND Digital Soundscape Lab

Reimagining immersive music with disabled young people

The Immersive SEND Digital Soundscape Lab is an artistic research project exploring how immersive technologies -including Spatial Audio, Binaural Sound and Haptics - can enable children and young people with Special Educational Needs and Disabilities (SEND) to become active creators of music.

Working alongside K’antu Ensemble’s musicians, composers, sound artists, technologists, teachers and SEND practitioners, participants will help design and test new ways of making immersive music that are genuinely accessible.

Rather than creating technology for disabled people, we are developing it with them.

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What is the project?

The project brings together musicians, electroacoustic composers and SEND specialists to investigate how immersive sound can become a creative tool for everyone.

Through workshops in SEND schools, participants will:

  • Record voices and environmental sounds

  • Control sounds using accessible switches and gestures

  • Experience music through vibration and haptic feedback

  • Create original soundscapes

  • Hear their creations projected around them using spatial audio

The project is an opportunity to test ideas, learn from participants and develop new artistic approaches that place disabled young people at the centre of the creative process.


Our Vision

We believe that everyone should have the opportunity to shape music, regardless of physical, sensory or communication differences.

This project explores how immersive technology can:

  • increase creative agency

  • improve accessibility

  • create richer sensory experiences

  • develop new artistic practices

  • influence the future of inclusive immersive performance

Technologies we're exploring

Spatial Audio
Creating three-dimensional sound environments where sounds move around the listener.

Binaural Audio
Designing immersive headphone experiences that recreate real-world spatial listening.

Haptics
Using vibration and touch so participants can physically experience sound.

Accessible Interfaces
Switches, touchpads and gesture recognition enabling participants to trigger and manipulate sound.


Our Team

Interns from the University of Birmingham

Léa Courtois - Liberal Arts Student

George Spraget - History Student

Nikita Jardim - Music Student

Partners